readCharArray¶
Signatures¶
bool SPIFlash::readCharArray(uint32_t _addr, char *data_buffer, size_t bufferSize, bool fastRead = false)bool SPIFram::readCharArray(uint32_t _addr, char *data_buffer, size_t bufferSize, bool fastRead = false)
What It Is For¶
Read a char span from memory into a caller-provided buffer.
Parameters¶
_addr: Start address to read.data_buffer: Output buffer pointer.bufferSize: Number of bytes requested.fastRead: Optional performance mode.
Behavior Details¶
Always size destination buffer to at least bufferSize bytes.
Return Semantics¶
Returns true when requested bytes were read into buffer.
Failure Behavior¶
If used as C-strings, ensure null termination is handled explicitly by your code.
Common Mistakes¶
- Printing as C-string without ensuring null termination.
- Reading wrong byte count and truncating text.
- Using text APIs on binary data unintentionally.
Choosing Between Similar APIs¶
- Use
readCharArray()for text buffers you parse/print as chars. - Use
readStr()forString-formatted records. - Use
readByteArray()when contents are binary.
Example¶
char rx[8] = {0};
if (flash.readCharArray(addr, rx, sizeof(rx))) {
// parse rx
}