Lesson 3 (Guess the Number)
Today's objective is to create a mini game of guess the number where the computer generates a random number and the user needs to guess it.
Learning Intention:
- I can backward map a project using the skills I have learnt in class to create a guess the number game.
For today's lesson you will work in groups to create a basic guess the number game.
| Activity | Description | Assessment Criteria |
|---|---|---|
| Decision Tree |
Individual Activity: Create a decision tree for your guess the number game. The decision tree should clearly show the flow of your program and the user's inputs. Remember to use the accurate conventions including:
|
purposeful design of algorithms and game map.
|
| Creating the game |
Individual Activity: You will need to use your decision tree and the skills you've learnt in class up until this point to create your guess the number game. |
proficient implementation of game that includes functioning and purposeful use of iteration, conditional statements, variables and user input. |